![]() ![]() ![]() ![]() Following a fight with mysterious androids, the three are sucked into a gravitational vortex and transported to a different world, along with the entire district. After a gravitational disturbance is reported in the floating district of Neu Hiraleon, Kat travels there with her gravity shifting partner Raven, and Syd, a police officer, to investigate. In the city of Hekseville, reconstruction is progressing after the incident caused by the former mayor, D’nelica. The game takes place directly after the events of Gravity Rush, and a prequel anime called Gravity Rush: The Animation ~ Overture ~. The game map is 2.5 times larger than the one from the original. Īs Gravity Rush 2 has three times the amount of missions than its predecessor, the game is between 20–40 hours long. Fellow Gravity Shifter Raven, who appeared as an antagonist for most of the first game, becomes an AI-controlled ally who can fight with Kat during certain battles. The Nevi return in Gravity Rush 2, along with other enemies, such as human soldiers, some of whom operate combat mechs. The new city in the game, for example, is more lively and colorful, and Kat is able to chat with the city's inhabitants, throw gang signs, and people will react organically. Toyama says the key to this is expanding the universe and making Kat and her surroundings feel more alive. ĭirector Keiichiro Toyama stresses immersion with Gravity Rush 2. Players can change between gravity styles using the touch pad. Jupiter makes Kat feel heavy, giving her attacks more impact. Lunar is light and increases Kat's speed and her ability to jump higher. Players are able to choose among three gravity styles: the original style from the first game, Lunar and Jupiter. While Japan Studio might not have had very many hits over the past years, that doesn’t change that titles like Ape Escape, Gravity Rush, and of course, all of the studio’s work to help bring titles like Bloodborne and even the recently remade Demon’s Souls to PS consoles have all been a large part of the PlayStation gaming community over the years.The gravity-controlling mechanics introduced in Gravity Rush are expanded in Gravity Rush 2. With so many key figures leaving the studio, it seems very likely that we could be witnessing the closure of one of the most iconic studios that Sony has ever had under its umbrella. We’ll continue to keep an eye on the news as it develops. 山際眞晃 Masaaki Yamagiwa February 25, 2021Īt the moment, it’s unclear if this is truly the end of Japan Studio as we know it. I’m going to continue working hard on creating games. I’m leaving Sony Interactive Entertainment at the end of this month. These are, of course, just a few of the shakeups that have happened, with even more kicking off just yesterday as Bloodborne producer Masaaki Yamagiwa and video manage Ryo Sogabe announced their departures from the studio at the end of February.Ģ月末でSIE JAPAN Studioを離れることになりました。これまでありがとうございました。次の場所でもゲーム制作を頑張ります。 VGC’s sources cite low profits as a reason for the studio’s closure, as well as former president Allan Becker’s replacement by Astro Bot: Rescue Mission director Nicolas Doucet. The writing appears to have been on the wall for some time now, with the director of Silent Hill and Gravity Rush announcing his own departure from the studio at the end of 2020, even announcing his own game studio called Bokeh Game Studio to create a new horror action-adventure game set for a 2023 release. VGC: Sony is winding down original game development at Japan Studio (Ape Escape, Gravity Rush & more)Īccording to VGC sources this is because Japan Studio hasn't been profitable enough in recent years /Swz6KTuBBY According to the report, ASOBI Team, the group responsible for The Playroom, Astro Bot Rescue, and Astro’s Playroom will continue as a standalone studio within Sony Japan. The studio’s annual contracts weren’t renewed ahead of the company’s new business year, which is set to kick off on April 1. The news comes in from VideoGamesChronicle, reporting that Sony is winding down the original game development of the studio behind Ape Escape, Gravity Rush, and Knack. PlayStation’s oldest first-party development group, Japan Studio, is reportedly being shut down by Sony. ![]()
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